FS22 _ More Farms
8 farms -> 16 farms -> Unlimited :)

NOTE this is not a mod!
It is XML with which we can increase the number of farms at the start of the game or ...
If you are running out of farms on the server, you can add more farms with a simple save entry.


Installation - Your current progress
================================
1. Find your current game save (default is in ... Documents \ My Games \ FarmingSimulator2022 \ savegameXX)
2. Find the file farms.xml and open it with notepad ++ (or regular notepad)
3. Move to the very end of your save just between </farm> and </farms>.
</farm>
- paste here -
</farms>
4. Copy and paste: 

<farm farmId="20" name="Farm" color="8" loan="0.000000" money="1.000000">
        <statistics>
            <traveledDistance>0.000000</traveledDistance>
            <fuelUsage>0.000000</fuelUsage>
            <seedUsage>0.000000</seedUsage>
            <sprayUsage>0.000000</sprayUsage>
            <workedHectares>0.000000</workedHectares>
            <cultivatedHectares>0.000000</cultivatedHectares>
            <sownHectares>0.000000</sownHectares>
            <sprayedHectares>0.000000</sprayedHectares>
            <threshedHectares>0.000000</threshedHectares>
            <plowedHectares>0.000000</plowedHectares>
            <harvestedGrapes>0.000000</harvestedGrapes>
            <harvestedOlives>0.000000</harvestedOlives>
            <workedTime>0.000000</workedTime>
            <cultivatedTime>0.000000</cultivatedTime>
            <sownTime>0.000000</sownTime>
            <sprayedTime>0.000000</sprayedTime>
            <threshedTime>0.000000</threshedTime>
            <plowedTime>0.000000</plowedTime>
            <baleCount>0</baleCount>
            <breedCowsCount>0</breedCowsCount>
            <breedSheepCount>0</breedSheepCount>
            <breedPigsCount>0</breedPigsCount>
            <breedChickenCount>0</breedChickenCount>
            <breedHorsesCount>0</breedHorsesCount>
            <fieldJobMissionCount>0</fieldJobMissionCount>
            <fieldJobMissionByNPC>0</fieldJobMissionByNPC>
            <transportMissionCount>0</transportMissionCount>
            <revenue>0.000000</revenue>
            <expenses>0.000000</expenses>
            <playTime>0.000000</playTime>
            <plantedTreeCount>0</plantedTreeCount>
            <cutTreeCount>0</cutTreeCount>
            <woodTonsSold>0.000000</woodTonsSold>
            <treeTypesCut>000000</treeTypesCut>
            <petDogCount>0</petDogCount>
            <repairVehicleCount>0</repairVehicleCount>
            <repaintVehicleCount>0</repaintVehicleCount>
            <horseJumpCount>0</horseJumpCount>
            <soldCottonBales>0</soldCottonBales>
            <wrappedBales>0</wrappedBales>
            <tractorDistance>0.000000</tractorDistance>
            <carDistance>0.000000</carDistance>
            <truckDistance>0.000000</truckDistance>
            <horseDistance>0.000000</horseDistance>
        </statistics>
        <finances>
            <stats day="0">
                <newVehiclesCost>0.000000</newVehiclesCost>
                <soldVehicles>0.000000</soldVehicles>
                <newAnimalsCost>0.000000</newAnimalsCost>
                <soldAnimals>0.000000</soldAnimals>
                <constructionCost>0.000000</constructionCost>
                <soldBuildings>0.000000</soldBuildings>
                <fieldPurchase>0.000000</fieldPurchase>
                <fieldSelling>0.000000</fieldSelling>
                <vehicleRunningCost>0.000000</vehicleRunningCost>
                <vehicleLeasingCost>0.000000</vehicleLeasingCost>
                <propertyMaintenance>0.000000</propertyMaintenance>
                <propertyIncome>0.000000</propertyIncome>
                <productionCosts>0.000000</productionCosts>
                <soldWood>0.000000</soldWood>
                <soldBales>0.000000</soldBales>
                <soldWool>0.000000</soldWool>
                <soldMilk>0.000000</soldMilk>
                <soldProducts>0.000000</soldProducts>
                <purchaseFuel>0.000000</purchaseFuel>
                <purchaseSeeds>0.000000</purchaseSeeds>
                <purchaseFertilizer>0.000000</purchaseFertilizer>
                <purchaseSaplings>0.000000</purchaseSaplings>
                <purchaseWater>0.000000</purchaseWater>
                <harvestIncome>0.000000</harvestIncome>
                <incomeBga>0.000000</incomeBga>
                <missionIncome>0.000000</missionIncome>
                <wagePayment>0.000000</wagePayment>
                <other>0.000000</other>
                <loanInterest>0.000000</loanInterest>
            </stats>
        </finances>
    </farm>

5. In the first line of the pasted text you have:
<farm farmId = "20" name = "Farm" color = "8" loan = "0.000000" money = "1.000000">

farmId = "x"         - in place of "x" you give the farm number, other than the already existing one, e.g. 9,10,25, ... (farmId = "9")
name   = "y"         - in place of "y" you enter your name of the farm you are creating, e.g. Mario, Farm, ... (name = "Mario")
color  = "8"         - in place "8" you enter the farm color from 1-8, e.g. 6, (color = "6")
loan = "0.000000"    - you set the start loan amount here, e.g. $ 500,000 (loan = "500.000000")
money = "1.000000"   - here you set the amount of money to start, e.g. $ 1,000,000 (money = "1,000,000.000000")



Important!
Since the default farms in the game only have 8 colors, each next added will have a color duplicated from the default ones!
If you delete a farm in the game, you will be able to re-create it by adding such an entry in farms.xml